Hit and Run

It’s just a quick check-in this month.
We’re pretty light on visuals this time around. I’ve been burning a lot of time on boring time-consuming components of the game; things like the menus, saving, a developer console for debugging.. things that are hard to appreciate now but will help debug and speed up development during the upcoming early-access period.

Ben’s been working hard, tying up the animations and adding more procedural content, among other things. There’s a lot of discoverable content to create and generate, including shipwrecks to loot special items, easter-eggs to find and important items to gather to achieve the end-game goal if you want to.

So there has been a lot of progress, it’s a little difficult to show, but rest assured that we are here and working harder than ever!


Stay Alive!
:: Sam

31 thoughts on “Hit and Run

  1. early access sounds GREEEEAAAAAT!!! πŸ˜€
    stay busy πŸ™‚

  2. Yep, early access sounds amazing!!
    But please, put quality prior to speed πŸ˜€

  3. I wonder how much will be the price?

  4. Early-access? That’s really disappointing for me. Early-access is only good for greedy developers, who throw their buggy early alpha game with nearly no content out. And the sad thing is, a lot of gamers buy this crap, beause they love the vision of the finished game. But most of this games are finished with the early Beta…

    I think you both are perfectionists, so why don’t collect some money, finish the game in the time you need and start a closed Beta with ~150 testers. Its absolut useless to collect feedback in a early-access version, you are just two people, you won’t have the time to pick the usefull feedback.

    Please finish the game and then sell it. This game looks so amazing and so promising, please don’t mess it up.

  5. @Matthias, Hi there. It’s disappointing to see such thoughts on Early Access and i know others feel the same way. We can only hope that players treat Stranded Deep as a genre of its own.

    Early access for us isn’t about cover ups and “don’t worry its alpha” bandages, we’re very happy with the current state of the game and feel as though every aspect has been polished to our best capability. If something has been overlooked and broken, tell us how it is and we’l fix it. Releasing through this system makes it a lot easier for us to add content that players want with bit of reassurance that we will continue to develop for our community.

    We aren’t selling a vision, we’re selling a world that will continue to expand with player input and its much easier to reassure our continuous development under the Early Access banner.

    A good game sells itself.

  6. @benmassey, i agree totally. Good Idea seels itself – and its not fatal if content is added step buy step. mostly its fun to explore something new that wasnt there before.

    and its also important and a bit wounderful if the community (people who realy wanna support a great idea) can do that – thats a win-win-situation. in my pointofview

    at least… its a bit more modern way to do videogames. let the community taking part in “some”ways and not giving a fully-done-piece of GameSituation and thats it. . . i think early access would be great giving the possibility – pushing the programmers and pushing the game itself.

    thanks beamers πŸ™‚

  7. @benmassey “we’re very happy with the current state of the game” so sell the game and add a DLC later, I can’t see a reason to hide behind Early Access.

    “we’re selling a world that will continue to expand with player input” this is a vision.

    “reassure our continuous development under the Early Access banner. A good game sells itself.” and a bad game won’t be developed further, because there are no players and no income. The first buyers pay the highest price for less content, or, in the worst case, for a buggy game with nearly no content which is no more under development.

    @all I think Early Access has no advantage for the players. If you would like to be part of the development, you can participate in the Beta. And for developers in a closed Beta it is much easier to collect usefull feedback, too.

    Early Access will decrease the quality of games significant, because all risks of the development are outsourced to the players. So developers throw their crap out and if you buy it and the game flops, you bought a buggy game for the full price. This animates developers to produce a lot of games without thinking of their quality. It doesen’t matter for the developers, if the game flops or not. If you buy Early Access games, you support this trend.

  8. @Matthias:
    1. “So developers throw their crap out and if you buy it and the game flops, you bought a buggy game for the full price.”

    –> not true. mostly, early access products are significant cheaper than the “GoldVersion/ReleaseVersion”
    –>”Crap” i think the BeamTeam is not interested in throwing crap out… thats overbearing

    2.”Early Access has no advantage for the players”
    –> realy??! I think, there is a lot of advantage in there… cause everybody who take part in this, can do improvement suggestions, bring ideas in and can accelerate the finalisation of the game cause any Bug or Error is reported by the users… and so the game and the finalisation-process becomes more >>>vibrant<<<

    3. "DLC" … and you think thats cheaper… if u buy a game for a fullprice and after that, 2,3 or 4 DLC's. . . .you realy think thats cheaper ?!??!

    4. Maybe you have bad Experience whit EarlyAccessGames . . . i cant follow that point of view. all my experience was and is great. DayZ, WarThunder aaand some other Games. . . and yes there are some games who dont have that privilege to call itself a "Game" in EarlyAccess. . . buuuuut its your own choice.
    Buy it or not. if u like it, do it. if not. . . waaaaaaait for the GoldVersion…. and WAIT!!! πŸ˜€


  9. spraycanmansam July 14, 2014 — 8:56 am

    Hi Matthias. Thanks for your thoughts. It’s unfortunate that you’ve had a bad experience with Early Access. We appreciate your opinion, and constructive criticism is great, but don’t put us in the same basket as “greedy” developers that “hide behind Early Access” and release “crap”.

  10. Please read my posts more precise.

    @spraycanmansam I never bought an Early Access game. I didn’t told you greedy or said, that you plan to release crap. Quite the contrary, I called stranded deep amazing and you an perfectionist. In my first post I just told you my opinion with some suggestions and in the second post I answered to bens partially incosistent reply and wrote some basic things about Early Access. I can understand that you are not interested in discussing Early Access with me, but this is no reason to answer that way.

    @Alex 1. True. Pick 10 random Steam Early Access games and try it. I didn’t talk about BeamTeam.

    2. This are no advantages compared with a finished game or a Beta. You can do all these things there too.

    3. No, I don’t think thats cheaper. I never said this. I have no Problem to spend my money for good games.

    BTW I love Tetris. This is one of the most played games in my life.

  11. @matthias,

    so why you have this “hard opinion” about/against early access if you never bought a single one. . . ???? Yes, i accept your pointofview no problem …but ^^

    thats like you wanna tell somebody about ferrari cause you read something about the colour red ^^. (i think you got no insight honey – and whats the good side about early access) not so pessemistic you naysayer πŸ˜€

    you have no experience with early access so why are you hating it so much ?! ^^.

    …”Fear is the way to the darkside, young padawan”…

    ” I didn’t talk about BeamTeam” . . . so if you dont talk about beamteam or the coming game. . . why are you here and why are you talking πŸ™‚ ??

    …than stay and play with Tetris. –> who cares??!

    …and Matthias, i dont think that you reading the posts of all the other people that precise.

    2. NOT TRUE MATTI, cause if the Game is finished nobody can influence it !!! CAUSE ITS READY! (if there is no Editor…)

    3. But i got problems spending money on games who say “READY” like Battlefield (for example) and after that man can buy 5 or 6 DLC’s oh yes… great. realy great. i bought a game for 50€ and after that every single DLC for 10 € ?!? Where is the logic?!… there is no!!! THATS A RIP-OFF if you dont see that …
    –>and nobody can ever influence the game. cause no editor, no openCommunity and not such a thing like “contact to the programmers” . . .

    so please tell me again early access is crap and fool yourself honey…

    Nobody is interessted in badGames so slow down your negativeVoice and chill body. i think everybody in the Posts here and the Beamers above all wanna give the world a wounderful piece of game and its not the intention of the BeamTeam ripping there own great ideas or at least the community.

    your thoughts about some gamestudios and games are right, but your critism is not at the right point in the beam universe. maybe you can criticize something in the future … MAYBE but i dont think so ;D


  12. spraycanmansam July 14, 2014 — 9:11 pm

    Lets not turn this into a war guys πŸ™‚

    I originally didn’t feel it was necessary to reply in detail about our intentions for the Early Access release, but there’s obviously some interested members.

    The primary reason for us releasing on Early Access is that it grants us a lot of freedom in terms of the game’s development and direction. For example, given some constructive feedback from the community, we can change an aspect of the game that maybe we really loved, but the people who are playing don’t. As unlikely as it would be, we could change every aspect of the game.
    Look at “Rust” for a well-executed example of this process. They’re in the middle of a major overhaul of core components that is significantly improving the quality of the game. That kind of thing is just not realistic with a final release. The potential for what Stranded Deep could grow to be is far too big to limit by releasing a final product.

    In short, for us we see Early Access as a platform where we can continue to develop the game and let it grow to its full potential, rather than a “this-is-what-we-have-so-far” bug-catching exercise.

    Hopefully that gives you a little more insight into our motivations for choosing to release on Early Access. The great thing about the internet is that it can’t force you to do anything. If players would like to participate in the Early Access period, great! If not, they can purchase the game when the full version is released.

    But really, whatever your opinion may be, it just makes us feel pretty good to know people care enough about our project to be discussing it πŸ™‚

  13. @spraycanmansam I can understand, that Early Access is great from the developer view. But all the things you describe you can do with a basic version of the game and later updates/addons. And yes, this makes a difference. With Early Access games you buy a vision. Why this is such a big problem I wrote above. I’m not sure if you are idealistic or just writing phrases. Anyway, I love the concept, am waiting for stranded3 since years and following you from greenlight. Although I feel like an idiot paying to be a betatester, I’m thinking about buying your game. Good job.

    @Alex You are offensiv and its hard to find your arguments. Rethink your post and I’ll reply you.

  14. spraycanmansam July 15, 2014 — 8:51 am

    Thanks Matthias. Everyone is entitled to their own opinion of course, we’re just going to have to agree to disagree on this one.

  15. @matthias,

    nope i got my PointOfView “i like early access” and also betaGames… and you not. This two PointsOfView are incompatible …. Thats the reason why we are discuss if you dont have noticed this till yet πŸ˜‰

    and its not my purpose to down you or be bad with you πŸ™‚ i dont like DLC’s and paying my stuff two or three times.

    but its okay πŸ™‚ you got yours and i got my opinions. ” its hard to find your arguments” –> if you cant find or see them, you realy dont search enought or try to understand.

    i understand your attitude but i cant follow it, cause you look in a different direction πŸ˜‰ but that is also ok for me. πŸ™‚

    We both love the idea of beamteam and we both love SurvivalGames. Ok. Thats enought for me ^^. you are ok, but i never ever will be nice with DLCs or AfterContentPaying. I DONT LIKE THAT.


    sorry if i be to hard or the words i use.
    i dont wanna to battle but i think this is the first little wind πŸ˜‰ not the War/Battle you noticed. there will be more discussing and “battleing” in the future πŸ™‚

    At least. πŸ™‚ I hope we all (you also matthias) will have a great time. πŸ™‚

  16. Oh dear pls no early access :s

  17. Don’t like early access? Wait until final product, personally I want to play now.

  18. Personally, i never played any early access games so far, but this time i’m in since the first day it will be out. This game certainly has the potential to be the perfect offline game for me! I’d love to play Robinson Crusoe – style πŸ˜‰

  19. How did you guys get procedural terrain on the infinite world?

  20. Month without posts ir hard πŸ˜€

  21. 11th! 11th! 11th! 11th! 11th! 11th! 11th! 11th!

  22. Where is the UpDate Beamers *PANIC* O.O

  23. no updates? damn this is torture, but cant wait!

  24. Devs are you y’all ok? What happened to the 11th update?

  25. Where’s the update from the 11th? If something bad has happened I’m going to jump off a roof.

  26. This is not a good sign.

  27. @The mighty Beamers – Hope you guys are okay and that this wounderful project is not. . . stoped or somethings else bader…

    Please hug your Community with some new InfoStuff… we hardly waiting *.*

    greez from Germany.

  28. Don’t worry guy, on their twitter-account they wrote that a “big announcement” is close, so everything is fine. But damn i’m excited!! Can’t wait, but well – guess I’m not alone, hehe πŸ˜›

  29. Matthias is a jerk, early access is almost never an excuse for anything. Usually the game is offered at a discount price, so really they could make more money in the long run by waiting longer to put out the game. It lets fans advertise their games for them, if people like it they will tell their friends about the awesome game they are playing, which helps promote sales when the final version is out. It lets players help discover bugs, so the finished product can be out faster. It also enables players to give earlier input on things they would like added, I find most developers are more willing to add fan suggested content to a game more during alpha/beta phases than once the game is fully released.

    So how is it greedy? They will most likely be offering it at a reduced price in the beginning, it’ll help the game get released faster, sure it’ll be buggy but nobody is forcing you to buy the alpha or beta version (you can wait), you’ll probably be able to make suggestions and give any input on how you feel about the direction the game is headed. Why would you want them to make DLC, that would be even more greedy, it would mean they felt the game wasn’t 100% complete but they wanted to release it anyway so they could charge us twice. Some DLC I understand (like Far Cry 3’s Blood Dragon which gives you almost an entirely new game, with new story and essentially a complete rehaul).

    Frankly, I am very excited about this, I have been following this game for a long time now, and can’t wait to play their alpha/beta, even if it is completely full of bugs and some game play functions aren’t complete.

  30. So overall my opinion is that most DLC is just plain greed, a “let’s find a way to charge the player 5 times instead of just the once” mentality. Some DLC however is not, as I said Far Cry 3 essentially created a completely new game with a new story as a DLC. In a way that their core game was complete, and this was a secondary game, and since it was a DLC it was all the fun of a new game but without the $70 price tag. If they don’t release any early access of their game, we, the players will be given absolutely no input on what the final version looks like. I don’t know about you @Mathhias but I would like the ability to tell the developers (politely) that I don’t like a certain aspect of the game, and could they please change it. Or the ability to suggest a new aspect to the game (like lets say lion fish, and if we touch them while fishing they sting us, or rock fish which deliver an venomous sting if stepped on encouraging us to always carefully watch where we are walking and what we pick up while spear fishing, maybe they could incorporate that spear fishing attracts sharks, as does bleeding in the water [not to say these aspects aren’t already in the game, idk]). I enjoy that ability to give input, for even minor silly things. The only thing I would like to see as DLC for a game like this, since the amount of work to put into it would be worthy of the extra price tag, would be getting stranded in different locales. A tropical island is nice enough as is, but maybe eventually we could become stranded somewhere like an African savanna (dryer, not as many trees, can be a struggle not to overheat, lions, crocodiles, hippos, elephants), some Alaskan-like wilderness (cold, snow so you can easily get wet and freeze, harder to find food). They would have to at least completely redo all the flora and fauna for each region, as well as the introduction stage (it appears the intro to stranded deep involves a shark which would not work in the arctic), a good amount of work on their parts, and IMO a good addition to the game that I would pay more for as DLC, that I doubt they are including in the base game (if you guys do that amount of work, I will go into complete shock, and be concerned about the final release price).

Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out /  Change )

Google photo

You are commenting using your Google account. Log Out /  Change )

Twitter picture

You are commenting using your Twitter account. Log Out /  Change )

Facebook photo

You are commenting using your Facebook account. Log Out /  Change )

Connecting to %s

%d bloggers like this:
search previous next tag category expand menu location phone mail time cart zoom edit close